[Solved] ..._volume_multithreaded
[Solved] ..._volume_multithreaded
What is the meaning of ..._volume_multithreaded?
Last edited by w64bit on Fri Jan 21, 2022 3:31 pm, edited 1 time in total.
Re: ..._volume_multithreaded
This setting controls how many threads Everything will use to create the initial index.
This setting controls how many threads Everything will use to read properties and content for a volume.
..._volume_multithreaded can be one of the following values:
When indexing, Everything will only use a maximum of one thread per device.
separate_device_thread
separate_device_thread is enabled by default.
To disable separate device threads:
no_incur_seek_penalty_multithreaded
no_incur_seek_penalty_multithreaded is disabled by default.
If you have a NVMe SSD, consider enabling multi-threaded access to the device:
Most NVMe SSDs can read at 3000MB/s, with /no_incur_seek_penalty_multithreaded enabled, you should see Everything read properties and content at these speeds.
Enabling no_incur_seek_penalty_multithreaded can also increase reading property and content performance for normal SSDs.
How to check if Everything is using multiple threads for each volume
content_max_threads
When multi-threading is enabled, Everything will use a thread on each logical CPU to read properties and content.
To limit the number of threads Everything uses when reading properties and content:
This setting controls how many threads Everything will use to read properties and content for a volume.
..._volume_multithreaded can be one of the following values:
- 0 = use recommended (default)
- 1 = separate device thread
- 2 = multiple threads
- 3 = disabled
- if the volume does not "incur a seek penalty" (eg: an SSD) and /no_incur_seek_penalty_multithreaded is enabled (see below) Everything will use multiple threads to read properties and content on this device.
- if /separate_device_thread is enabled (see below) Everything will use a separate device thread (A device can contain multiple volumes)
- Otherwise, do not use multiple threads.
When indexing, Everything will only use a maximum of one thread per device.
separate_device_thread
separate_device_thread is enabled by default.
To disable separate device threads:
- Type in the following search and press ENTER:
/separate_device_thread=0
where 1 is enabled (default) and 0 is disabled.
If successful, you should see separate_device_thread=0 in the status bar for a few seconds. - Type in the following search and press ENTER:
/restart
This might be necessary if Everything is seeing a physical device (eg: a HDD) as multiple devices.
no_incur_seek_penalty_multithreaded
no_incur_seek_penalty_multithreaded is disabled by default.
If you have a NVMe SSD, consider enabling multi-threaded access to the device:
- Type in the following search and press ENTER:
/no_incur_seek_penalty_multithreaded=1
where 1 is enabled and 0 is disabled (default)
If successful, you should see no_incur_seek_penalty_multithreaded=1 in the status bar for a few seconds. - Type in the following search and press ENTER:
/restart
This can improve reading property and content performance by up to 100% for each additional logical processor in your system.
Enabling no_incur_seek_penalty_multithreaded is very demanding on the system. Expect high RAM usage, high CPU usage and high disk IO when reading properties and content. |
Enabling no_incur_seek_penalty_multithreaded can also increase reading property and content performance for normal SSDs.
How to check if Everything is using multiple threads for each volume
- In Everything, from the Tools menu, under the Debug submenu, click Statistics.
- The current Multithreaded: value is listed for each volume.
content_max_threads
When multi-threading is enabled, Everything will use a thread on each logical CPU to read properties and content.
To limit the number of threads Everything uses when reading properties and content:
- In Everything, type in the following search and press ENTER:
/content_max_threads=x
where x is the maximum number of threads to use.
0 = unlimited (default)